Apex Legends Season 3 Legend Tier Rankings

Apex Legends relies on the popularity and diversity of their legends. Grouped into categories of offense, defense, support, and recon, Apex currently boasts 11 legends.

In season 3, Crypto joined the fray. We thought to ourselves, what better time to discuss each legend and try to determine if there are better legends than others?

Because of the nature and frequency of patches, these rankings could change at a moments notice. As of this writing, here’s how each of the Two Average Gamers rank the legends. 

We based our selections on their ability to hold their own in engagements with and without squadmates. That involves their passive, tactical, and ultimates and how well they mesh with others.

Does the legend have the ability to make everyone better? Does the legend specialize in certain scenarios?

Let the debate begin! For reference, here are our tier explanations:

S

S tier legends have little to no weaknesses. They are great in virtually every team composition. Skill level of the player doesn’t affect the ranking of these legends but a highly skilled player will make the legend unstoppable.

A

A tier legends differ from S tier in that there may be scenarios they don’t work as well in. Still, when the situation is right, these legends can dominate.

B

Right in the middle are B tier legends. These can flex up or down based on the player, the team, and the scenario on the map.

C

These legends have some promise but in most scenarios you may have a better alternative.

F

Avoid these legends unless you really enjoying playing them. If found here, the legend may need a rework or at least a patch to level the playing field.

Now that you understand how we scored our tiers, let’s take a look at where each legend landed. As a reminder, these lists are subjective and you should always play who you enjoy most and are most comfortable with!

Offensive Legends

Bangalore
Yoshyaes – B

Bangalore seems like a fan favorite, but for me, she loses major points due to her super useless ult. I’ve exaggerated that the next game starts before a Bangalore ult actually goes off, but it really is bad. Respawn tried to improve it by increasing the damage; I just wish they had decreased the time to detonation.

On the other hand, her passive and tactical abilities are both incredible. In today’s sniper-heavy meta, Bangalore is very difficult to take down from long range given her kit.

Flash – A

I first thought Bangalore was the typical entry-level offensive character. Similar to Soldier-76 in Overwatch. While her ultimate is laughable in terms of dealing damage, her passive and tacticals carry her to the A tier for me.

For me, movement speed is the second most important trait in Apex Legends. Bangalore becomes one of the best flankers in the game. She can go from running to sprinting when under fire. And having the ability to cover the battlefield with smoke will allow you to escape the bleakest situations and save your fallen teammates.

Mirage
Yoshyaes – F

When Mirage first came out, I was hooked on this trickster. Unfortunately, it only took about a week before the majority of the Apex community was no longer being bamboozled by the Psyche Out tactical ability. You’ll still be fooled about 1 out of every 10 times, which is a terrible stat for a featured ability.

His passive can actually buy you a few seconds between getting knocked and getting thirsted if the rest of your squad is nearby. I’ve found that Vanishing Act is best used as an aggressive ability to engage in a fight vs popping it mid-fight while taking damage. Overall, Mirage has seen a dip in pick rate and his kit is the weakest in the game.

Flash – F

Mirage is a great concept. He just, at least in my opinion, is missing something. I’m not quite sure what could be changed with him but his passive is inconsequential it seems. It saves you from being thirsted for an additional 3-5 seconds as you crawl away. That’s not a needle mover like some other legends passives. 

He is better than in season 2. His ultimate makes him completely invisible which does make him, in theory, the best flanker possible. Still, his bamboozles need to be more convincing as seasoned vets are not falling for that anymore. Bottom line, there’s usually a better option than selecting Mirage.

Octane
Yoshyaes – C

Octane used to be great at sprinting around the map as a scout for his team. With the introduction of World’s Edge, he becomes a liability to be picked off while distancing himself from the rest of the squad.

High ground will always be key in Apex so Octane earns most of his points this season from the use of the Launch Pad. Additionally, Adrenaline Junkie allows him to quickly get behind cover when opposing teams start sending Charge Rifle bursts his way. His passive only provides minor health regen, but this can be the difference between death and surviving one additional shot from the enemy.

Flash – C

The popularity of Octane was at its peak at the end of season 1. There was a familiar sound and sight to seeing this stuntman speed-boosting around Skull Town. As I said earlier, this speed boost is nothing to sneeze at. He’s among the best escape artists and flankers in the game. Add in his ultimate’s jump pad and you have someone who can really change engagements at the drop of a hat. Or drop of a stim.

The drawbacks start when you consider you sacrifice health for this temporary speed. He does regenerate the health but in the heat of a battle, this sacrificed health could be the difference in you losing a team fight. Not to mention he is one of the louder legends.

Wraith
Yoshyaes – A

Wraith has a small hitbox, can call out when snipers are aimed at her and the portal is one of the best ways for moving around the map. Even after the patch which made her and a couple of other legends take 5% additional damage, Wraith is still one of the greatest picks out there.

Her ‘get out of jail free’ card allows her to reposition to heal after taking damage mid-fight. It also gives players the chance to stay in the storm without taking damage. This combined with the portal has resulted in many incredible end game clips from the community.

Flash – A

I’ve really started using Wraith more in this season. She’s an incredibly powerful legend. I flirted with putting her at S tier as she honestly doesn’t have a weakness.

Her warning voices are among the best passives in the game. Her tactical can save you in a pinch to quickly relocate. And when your entire team needs to move she can use her ultimate to create a portal. Combine all of this with one of the smallest hitboxes in the game and you have a perfect selection for any playstyle.

https://www.youtube.com/watch?v=GRcz2xDWft0

Defensive Legends

Caustic
Yoshyaes – B

This big boy is devastating at holding down an enclosed position. Offensively, there’s no better option when pushing a team that has bunkered down in a small building.

I put him in the middle-tier since his kit loses effectiveness while running out in the open. More than half of my fights have been outdoors, meaning Caustic’s abilities don’t have nearly enough benefit for me outside of completing weekly challenges.

Flash – A

When we first conceptualized this article’s topic I had Caustic at B tier. After a session of playing and dealing with just how annoying he can be, I had to promote him. 

While all of his abilities revolve around gas, the good thing is, all of his abilities revolve around gas. Sometimes it’s better to be great at one thing than okay at a bunch.

Gibraltar
Yoshyaes – A

Gibby got buffed in a huge way this season. With reduced headling time within the dome and a devastating ult, he’s more than just a “defensive legend”. I think he’s one of the best legends for teams looking to hit that W key.

The gun shield means you are likely to win the majority of your close-quarters battles. I appreciate that Wattson’s ult counters Defensive Bombardment, otherwise, he may be bumped up to S tier for now.

Flash – A

My samoan brotha! Gibraltar right now is my tryhard pick. His buff in season 3 made him that much more viable. Throwing his ultimate and dome shield further seems like it should have always been this way. And giving his team speedy heals inside the dome gives it more utility. 

The main reason I love Gibby, though, is because of his gunshield. I rarely ever lose heads up battles now. It’s such a great passive and can be applied to short range fights with SMGs or LMGs and also in sniper battles. Join him up with Lifeline, Caustic, or Wattson for incredibly tanking team compositions. 

Wattson
Yoshyaes – C

She’s another situational legend. Wattson is really good at preventing enemies from entering a building. Alternatively, she can close off a choke point while her team moves towards the circle. However, her playstyle lends more to a campy strategy than my own.

I haven’t found enough opportunities where the passive ability made a difference in a fight. Typically, if my Interception Pylon gets destroyed, my team needs to move towards or away from a fight. I’ve also always had my ult available when I needed to use it. 

Flash – B

For a while in season 2, Wattson was the meta. Holing up in a building with a her ultimate down for passive heals and throwable prevention was great. Add a Caustic and Lifeline or Gibraltar and noone was going to push you. 

Wattson’s fencing mechanic is a fun way to play the game. She demands a higher player IQ than some of the other point and shoot characters. In the right hands, though, she can really prove to be a nuisance. 

Support Legends

Lifeline
Yoshyaes – A

Lifeline is mostly powerful because she can pick up downed teammates quickly after they get sniped from far away. Many times, this has been the difference between fighting down a person vs having a 3v3 where one legend is at lower health.

Care packages are most valuable for upgrading your teams’ shields. The buff to ult accelerants means more care packages, which means Lifeline is even more helpful on the battlefield. In most cases, it’s faster to use a health item than wait on the Heal Drone. D.O.C. is a literal lifesaver in those first fights before the team has looted enough heals.

Flash – B

If I was introducing someone to this game I would tell them to use Bangalore or this combat medic. Her heal bot is good for early game and some late game defensive positions. Her ultimate can be good if someone is missing purple armor.

I’ve talked about how great different abilities have been so far but Lifeline’s revive shield in certain scenarios is unmatched. If you have your third teammate around for cover fire, going for an aggressive revive can change your fortunes. I’ve lived this scenario plenty of times. Essentially a fourth ability, her best ability is a built in fast heal option. 

Pathfinder
Yoshyaes – S

Aside from his positive demeanor, this robot is the only legend who I believe has a strong passive, tactical and ultimate ability. He not only has the greatest mobility in the game, but is able to put his team into advantageous positions. I often forget to scan survey beacons but it’s always helpful to know where the next circle is so your squad can plan accordingly.

Pathfinder has an incredibly high skill ceiling. Once you’ve mastered the grapple, you can fly around that map with ease, leaving enemies confused as to your whereabouts. Respawn recognized how powerful this legend was, introduced a nerf, but wasn’t able to knock him off the S tier throne.

Flash – S

We said in the intro that these rankings are subjective. However, Pathfinder is the best legend in the game. Even with Respawn nerfing his grapple ability a tad in this season, he still is king. I spoke about how speed is the second best trait to have. Well, the ability to instantly gain high ground is numero uno. Swinging to a roof top as an escape measure or as an engagement tactic simply can’t be overstated on how valuable that is.

And his rather quick ultimate is a zipline that can do this same thing for the entire team. His passive being able to scan survey beacons is more of a high level tactic. But it can make all the difference in how endgames play out if you know where to be. 

No other legend in the game can do what Pathfinder can do or provide the value he can provide. If you don’t think Pathfinder is the best legend in the game, you aren’t playing him correctly.

https://www.youtube.com/watch?v=YFBuX3YWJfM

Recon Legends

Bloodhound
Yoshyaes – B

For the first two seasons, Bloodhound was my main. We went everywhere together! Now, he’s taken a back seat (more on this later).

The buff to his tactical ability made this one of the better abilities in the game. You can easily line up your shot as an enemy comes around the corner or find a hiding opponent. 

Going beast mode can net you a squad wipe with the increased speed and lit up enemies. Bloodhound sounds great, but as a “recon legend”, he falls short when compared to the other person in his class.

Flash – C

Crypto will be talked about next but he really stole some of Bloodhounds thunder. Still, Bloodhound is great for really tracking down enemies. He provides great information on where and when people have been around. 

And when you finally catch up to the camping team, you can scan the building and gain real-time positions of the holed up team. His ultimate is good but I find it tends to get me killed as I get overly aggressive with the added vision and speed.

Crypto
Yoshyaes – A

Crypto is insane. Being able to scout an area before moving your squad in sets your team up for an easier fight. I’ve also found it beneficial to use the drone as a distraction, flying around in circles to draw attention away from my incoming team.

I think his ult is one of the best attack engagements in the game. Crpyto can reduce the enemy team’s shield by 50-100% before you even start firing bullets!

Playing this legend requires decent communication to ensure that your team isn’t left in the dust while you pilot the drone. 

Flash – B

The new kid on the block has really changed how the game is played. No more hiding and camping when there is a Crypto in the mix. His drone can give real-time pings on your location.

I demoted him from an A to a B because when he is manning the drone, his team is essentially fighting a 2v3. Often times an allied Crypto will be playing with his drone as you are getting jumped by a full team. Or he will fire off his EMP blast well before you are ready to follow up, rendering it more of a nuisance than an actual attack. But, if you’re in a coordinated and competent party, he can definitely be extremely vital.

Recap

We covered a ton of info above so here’s a quick snapshot of where each of the legends landed:

YOSHYAES
S
  • Pathfinder
A
  • Crypto
  • Gibraltar
  • Lifeline
  • Wraith
B
  • Bangalore
  • Bloodhound
  • Caustic
C
  • Octane
  • Wattson
F
  •  Mirage
FLASH
S
  • Pathfinder
A
  • Bangalore
  • Caustic
  • Gibraltar
  • Wraith
B
  • Crypto
  • Lifeline
  • Wattson
C
  • Bloodhound
  • Octane
F
  • Mirage

What are your thoughts on the current state of the legends? Would you change any of the rankings? Leave us a note below to let us know!

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